ATS – Bellingham Heights Improvements V3.1 (1.37+)

Bellingham Heights Improvements mod for ATS 1.36, 1.37 and 1.38.x

What has been done:

  • New semi-fake town “Middle Fork Valley”
  • Some part of “Mosquito Lake road” near Middle Fork Nooksack river.
  • A little bit improved unhidden road from Bellingham to Deepgrove company (some road signs were added or improved)
  • Road signs edited near Everett, WA (“Darwing” writings on road navigation signs changed to “Boeing” ones)
  • The roads between Bellingham and Deepgrove company, also roads near Astoria, Coos Bay, detour rough road on OR58 are made visible on the map.
  • Parking spot near a house in Redmond, OR (this town are not visible on map, it located to north from Bend, OR. I made it just for myself use for playing roleplay situation of living there).

Version 2.0 Changes:

  • New WA-9 Road from Van Zandt to WA-20.
  • Also some new roads near Bellingham, near WA-20.
  • Some more road sign improvements on WA-20 near I-5 and on SCS’s road which has unhidden in the mod.
  • Improvements on default SCS’s landscapes for better looking from WA-9 and other new roads.

Version 3.0 Changes:

  • Continuing of Mosquito Lake Rd. down to South – South-West to connect it with WA-9 Rd.
  • Rest Area and view point from the hill on my small town “Middle Fork Valley” near Mosquito Lake Rd.
  • Continuing of WA-9 rd. up to North
  • Adding a little piece of WA-542 Rd.
  • Adding of scenery town Deming
  • Improving scenery town Wickersham (rail road has been added)
  • Some small improvements in road signs and road marking.
  • Small updates to correct some bugs and mistakes on the map.

Version 3.1 Changes:

  • Parking spot near one of house in Middle Fork Valley town has added
  • (for roleplay situations with using non-truck modded vehicles)
  • Some small polishing edits.

Credit(s):
n1cky1992

File Detail: 5.9 MB / SCS
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