ETS2 – B73Flys Edxp-Eu V2 (1.37.x)


B73Flys Edxp-Eu V2 mod for ETS2 1.37.x.

*EDXP is the acronym for "Enhanced Driving Experience".

New version 2.0:
2020 JUN 22 (1.37.2)

- Reduced spawn rates of traffic trailers of "Operation Genoa Bridge 2020" back to standard in observance of the event conclusion.
- Increased blinking rate of yellow light on traffic signals in sleep mode.

2020 JUN 7 (1.37.1)

- A FRESH START!! Boeing73FLY's Enhanced Driving XPerience 2.0 ... released!
- Some features from version 1.0 may not be implemented until the next mod update.

>>> Here is an outline of what has changed (NOTE: Points with a # symbol indicate something is not yet implemented):

DEFINITIONS
- Vehicles
  - All AI cars, trucks, and buses have realistic acceleration and top speed behavior.
    - For every car, engine power and weights have been carefully researched. Each car will accelerate differently. The primary source of information is "automobile-catalog.com". The secondary source of information is "car.info".
    - Top speed for every car is based on either factory tire specifications, a set speed limiter by the manufacturer, or a theoretical calculation from "automobile-catalog.com".
    - Top speed for every semi-truck varies according to certain configurations and conditions (Euro maximum 90 km/h).
      - Trucks pulling some oversized loads will travel according to the displayed speed number on their trailers.
    - Top speed for every bus is 100 km/h. Most of them, if not all, have been at the correct setting.
  # In traffic, there is more variety of trailers (empty and loaded).
    # The following Combination Vehicles (CV) are added...
      # Doubles.
    - Traffic density has been reworked.
      - Special thanks to cipinho for letting me use part of his Real Traffic Density mod!
- World
  - Traffic signals have longer and realistic timings.
    - Green light interval is at least 20 seconds.
      - Left-turn interval is 10 seconds.
    - Amber (yellow) light interval is 3 seconds.
    - 5-second delay interval between signals.
    - Every signal (except on larger intersections) is disabled from 23:00 to 05:00.
SOUND
# AI
  # Car, truck, and train sounds are emitted based on engine specifications.
    # Example: If you see an AI Scania with a V8 badge, you'll hear the actual V8 sound as it drives past.
  # Horn sounds for both cars and trucks have changed.
  # Police sirens are replaced with more realistic-sounding ones (Euro style, particularly German).
    # For now, the sirens are German style until game code allows for multiple styles of sirens for certain countries.
# Environment
  # Bad Spring/Summer/Fall Weather
    # Rainfall is slightly louder, noticeable during heavy precipitation.
    # Feel Thor's power through your speakers with better thunder sounds!
  # Bad Winter Weather
    # When it is snowing, all you can hear is the sound of air (wind).
# Mover
  # Sounds have been added to various movers such as flags, hot air balloons, and commercial airliners.
Some sounds such as the helicopter have been improved.

*PLEASE NOTE*
This mod must be installed at a higher priority over other sound or AI mods.

*- Some trailers in AI traffic may not have cables connected, and this will cause annoying warnings in the console.
I suggest going into Gameplay settings and set trailer cables to only appear on your truck. (NO FIX)

Credit(s):
Boeing73FLY

File Detail: 767 KB / 7Z
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