FS17 – Fertlizer & Seeds Production Final Fixed

Fertlizer & Seeds Production Final Fixed mod for FS17.

Seeds & Fertilizer Production Final Fixed

Changelog:
– something revised
– newest Scripts

HOTTOOLS
presents:
Seeds & Fertilizer Production [placeable]
production of fertilizer:
needed: -> manure and liquidManure / digistate (max. 40.000 l each)
results in:-> fertilizer

production of liquidFertilizer:
needed: -> fertilizer and water (max. 40.000 l each)
results in:-> liquidFertilizer

production of seeds:
needed: -> fertilizer and crops (max 40.000 l each)
results in:-> seeds
mixing ratio: 1:1
storage capacity: 100.000 l max. each
filling the stations: shovel or tipper; default vehicles are capable of this.
emptying the stations: Trailer …
costs: $90,000 for building and $10 per day
liquid fertilizer is not producible!

Credit(s):
SanAndreas

File Details:ZIP / 29.6 MB
FS17 – Fertlizer & Seeds Production Final Fixed Download File

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1 Response

  1. christina says:

    Building will NOT empty / dump Dry Fertilizer into a tipper of **ANY** type or size, modded or In-game. Building will STILL not function properly. You can put in Slurry / Digestate, and Dry Manure, and it will make the Dry Fertilizer, but will NOT put it into any trailer or container.

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