FS19 – Courseplay V6.03.00004


Courseplay V6.03.00004 mod for FS19.
v6.03.00004 fixes unload for not self driven combines Code cleanup and bug fixes fixes bale wrapper reworked cover handling closes #6405 6.03.00003 MP, Mode 9, baler and pathfinder improvements fix mode 2/3 in MP reduce network load by only sending updated values improved mode 9 raycast improved baler handling diff small changes enabled fueling by trailer mode 1/4 wait while they get loaded fixes mode 4 improved shovelPositions mode 3 code cleanUp Pathfinder retries with ignored fruit if a path for hybrid A* section can’t be found. This should eliminate most cases where no path could be found in Mode 2 and 3 Better up/down -> headland transition for #6067 Finish last up/down row (drive until implement reaches the end of the row before turning towards the next (headland) waypoint. 6.03.00001 Mode 2/3 and traffic conflict improvements Detect possible traffic conflicts before they happen and slow down to avoid collision. For close range, use a proximity sensor to slow down, stop, or swerve the other vehicle. Better handling of multiple unloaders for Mode 2/3. Closes #5986, #5987 Also fixes #6340 Fixed AutoDrive course loading bug and other course editor issues. Initial release of the course editor. Added course editor translation entries to non-english translation files. Fixed AutoDrive course loading bug and others. CHANGES A save attempt is no longer attempted when using the save hotkey on an unsaved course. You can no longer launch the editor on an autodrive course. Fixed ‘unable to load autodrive course’ error.u For best course loading performance, set the hud to not load courses at startup, especially if you have a lot of large courses. If you load a saved course and it looks like it has the wrong edits, then clear the course and click the reload courses button, then load the course again. Now when generated courses that have a zero speed show the speed as ‘auto’ in the waypoint info panel. This tells you that courseplay will calculate the speed for that waypoint. If you change the speed with the hotkeys, it will show the actual speed. Reduce the speed to zero again and it will show ‘auto’. Now dragging is done with the courseplay primary mouse button, instead of always button 1 which is the left mouse button. If you change the courseplay primary mouse button mapping, you will need to restart the game for.

Credit(s):
Courseplay.devTeam

File Detail: 1019 KB / ZIP
DOWNLOAD(Mirror Server #1) DOWNLOAD(Mirror Server #2) Report Post

You may also like...

Leave a Reply

Your email address will not be published. Required fields are marked *