FS19 – Upper Mississippi River Valley (Umrv) V2.1













Upper Mississippi River Valley (Umrv) V2.1 mod for FS19.
Map is now compatible with seasons,straw harvest and maizeplus mods (increased the fillTypes) Farm sheds are now placables and can be found in store. Fieldgate added for sheep. Fixed issue where silo cannot be bought or sold. Fixed issue where Cow barn is missing fences. Fixed issue where Limestation is not working. Fixed issue where terrrain tool is not working. Fixed issue where implements and vehicles transformation when being used in fields Fixed GE errors from log (Animations etc) Verison 2.0 Changes, Author: DJ Modding: Custom Animal husbandry in farms (cow, pig, sheep, hen) New houses in farms with sleep triggers New Farm Sheds with animations Dirt textures across the farms Traffic across the map Parked cars across the map Pedestrians across the map Working Train across the map Completely new road textures for existing ones Added New Roads across map New telegraph pole across roads Power Line across fields River bank with new textures Replace single lane bridge with dual lane Add new bridges/intersections Transport Mission are now added/custom New trees to fill in missing parts Replace Borders across map with Trees Replace entire map with grass texture Redo grass,shrubs,flowers Remove unused crops Modify textures of current crops, to reduce lag Realign the farmlands using script Remap the fields for accuracy using scripts …and many bug fixes Version 1.3 Changes, Author: DJ Modding: Added additional 10 sell points which includes selling of grains, rootcrops, eggs, cotton, wool, milk, sugar, wood, wood chips. Added 9 new farmlands, 49 to 57 in Prairie. Completely modified both the cities with FS19 objects. Added bariers across the borders of the map. Replaced fs17 flags with fs19 flags with animations. Lowered the bunge grain sell point for american trailers to work without getting struck. Added/Updated houses in the view points across two states. Replaced all the houses in both downtowns Removed the trees which caused shader problems with seasons, replaced them with seasons supported trees. Added Sawmill and new trees for logging in Prairie. Minor clean up to farms, added new bushes and schrubs Added billboards on highways and new warning boards. Added streetlights across both the cities. List of new sell points added: McGregor,Iowa 1.Bunge Grain 2.Iowa Dairy 3.Mississippi Grain 3.Pioneer Grain 4.McGregor Enterprise 5.SunCor Ethanol Prairie du Chein,Wisconsin 1.Gavilon Grain LLC 2.River Valley Mill 3.River Valley Railyard 4.Domino Sugar 5.Sawmill 6.Prairie Grain 7.Spencreek Marketplace 8.River Valley Spinnery 9.Aldi Marketplace 10.Wisconsin Dairy 11.Millers Feedyard Version 1.2, 1.1, Author: DJ Modding ChangeLog: Added new foliage across the map (Still some work need to be done on the opposite side of Iowa) Updated the car dealership and added repair trigger (functional) Added the animal dealer trigger (functional) Added new houses in the main city Added new sell point for grains and milk as well. Version 1.0, Author: DR Modding and team (FS17)Conversion: Antler22 Map Features 4X Seasons ready with snowmask Seasonal textures Added crops (Wet corn, alfalfa, milo, rice) Alfalfa that re-grows multiple times per season Proper crop destruction for wheat, barley, canola, corn, etc. Multi-terrain angle Working sellpoints Working door/gate animations using original FS17 buildings Field dimensions added (aka, missions!) Trees in the forests thinned out to help improve FPS Added sellpoint for chaff, for those that don’t want to mess with making silage like me. Custom harvest your maize/corn and sell it right away! Map runs good, but some foliage textures can work your computer. If you get poor FPS because of the crop textures, copy your base-game foliage folder to the map folder and it should improve. Crops info: Wet corn: for combining. Must go through “dryer” to convert to regular corn to sell. Dryer is included in pack and on Nexus. “Maize” is the standard ingame corn. This is textured to represent forage corn for silage, will stay green at harvest and yields well through a silage harvester. Alfalfa: leaves a “grass” windrow so that it dries using seasons. However, use it, because it yields higher than regular grass!

Credit(s):
DJ Modding

File Detail: 1.5 GB / ZIP
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